| The dead of the Glavica | |
|---|---|
![]() The dungeon's flow: packs, mini-bosses and the boss | |
| Type | Undead (list by era) |
| Location | The cemetery and the Mausoleum Dungeon |
| Affiliation | The source beneath the headland |
| Status | Planned (packs placed in the dungeon plan) |
The dead of the Glavica
The dead of the Glavica are the undead of the headland. They are not generic monsters: every level's dead are the family's and the site's own, and each belongs to the era of the level where it walks.
By level
| Where | Who | Notes |
|---|---|---|
| Cemetery | the town's risen dead (skeleton warriors) | four fight spaces; the gate-keepers at the Octagon's door |
| L1, the family crypt | risen house servants, one carrying the effigy lamp; the cadet branch's dead in burial clothes; a patrol of two risen sextons | the servants go on serving the house and keep its lamps lit |
| L2, the catacombs | an ossuary swarm in the bone hall; risen fossors (gravediggers) | mini-boss: the fossor, the head gravedigger with a pick (working name) |
| L3, the cave | the robbers' companions on the mound in the daylight; Roman dead wading between the cistern's piers | optional mini-boss: the aquarius in the salt hall (working name) |
| L4, the sanctum | Illyrian dead with spears; an elite sea-court guard; two torch-bearers on patrol | the oldest dead |
| L5, the chamber | the lich king, and adds that walk out of the held water | the boss |
Rules of the dead
- They rise only within the source's reach: the cemetery walls and the rock beneath. The town is safe.
- The only light they carry is fire (lamps, torches, fire bowls); the cold glow belongs to the source and the held water alone.
See also
Sources: docs/towns/island1/stara_luka_mausoleum.md §3–§4, §7; docs/towns/island1/stara_luka_cemetery_plan.md §6 Last updated: 2026-09-29 (WIKI-1)
Categories: Creatures & Enemies · Undead
