Open questions
Everything the story or design hasn't decided yet. Pages mark these as Unconfirmed — awaiting the director. When one is answered, update the pages listed, move the row to Answered with the date and source, and add a line to the Changelog.
Story and characters
| # | Question | Pages affected | Source |
|---|---|---|---|
| Q1 | The cast's roles, classes, abilities and backstories (the world bible's roles are working names) | all character pages | world-bible (The cast); decisions 2026-09-28 |
| Q2 | The hero's name | Hero | – |
| Q3 | Party size | Party and combat | decisions 2026-09-28 (late) |
| Q4 | Where Zanze, Nana and Manfred join the party | Zanze, Nana, Manfred | – |
| Q5 | Peels: his role, where he is met, his model and design sheet | Peels | decisions 2026-09-28 |
| Q6 | Who the boss is, and what the source is. The plan's working default (the family's founder, who bought his wealth from the sanctum's power) is not canon | Lich king, The held sea, The patrician family, Mausoleum Dungeon | level_02 plan §9.2; mausoleum plan §10 |
| Q7 | The founder's bargain, and the patrician family's name | The patrician family | mausoleum plan §1 |
| Q8 | Does the held water creep in after the boss falls? (default: no; the source dims) | The held sea, Mausoleum Dungeon | decisions 2026-09-27 10:45 |
| Q9 | The in-world faith and its one symbol (card FAITH-1), and the proper names of the harbour temple and the cemetery chapel (labeling pass) | Harbour temple, Cemetery chapel | decisions 2026-09-29 20:10 |
| Q10 | Names of people: the count, the watch sergeant, the temple keeper, the harbour master and the other townsfolk | Townsfolk | – |
| Q11 | Mini-boss names: "the fossor" and "the aquarius" are working names | The dead of the Glavica | mausoleum plan §10 |
| Q12 | The quest hook: why the party goes to the cemetery (the plan has the watch sergeant send them) | Stara Luka | town plan §6 |
World
| # | Question | Pages affected |
|---|---|---|
| Q13 | Island 2: its cultures, buildings and how it connects to Island 1 | Island 2 |
| Q14 | Island 3: cultures, buildings, the mountain passes, connections | Island 3 |
| Q15 | The middle island's purpose in the game | The middle island |
| Q16 | Names of the islands and the realm; dates and years of the history | History of Island 1 |
Consistency notes for the owners
| # | Note | Pages affected |
|---|---|---|
| N1 | Where the inn stands, and who it is named after. The inn brief (bld_inn_02.md) puts it at Smokovje's lower edge, kept by Ante Carić; the town plan (rev 3) places the same building on the Stara Luka riva as Konoba Kod Frane, with "Frane and Kate at the inn". Frane is Ante's 16-year-old son in the brief. The wiki follows the town plan for the location and the brief for the family. The architect or lead should confirm |
Konoba Kod Frane, Smokovje, Townsfolk |
| N2 | The Radov family (the inn's bread) is placed in Smokovje by the brief; if the inn stays on the riva, their tie may change | Townsfolk |
| N3 | Concept art 01 and 03 show crosses (made before the 20:10 rule). The wiki doesn't display them | Art style |
| N4 | Licence origin of the new-design/ sheets and avatars (user decision U3) |
all character pages |
Answered
| Date | Question | Answer | Source |
|---|---|---|---|
| 2026-09-28 | Combat model | Real-time, single-player; every party member playable | decisions 2026-09-28 (late) |
| 2026-09-29 | Where is the cemetery? | On the Glavica, close across the harbour | decisions 17:05, 17:40 |
| 2026-09-29 | Religious symbols? | None from real-world religions; anchors allowed on sailors' graves | decisions 20:10 |
Last updated: 2026-09-29 (WIKI-1)
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