| Riva | |
|---|---|
![]() The harbour front in Godot: concept · before · now (PURITY-A1) | |
| Type | Quay (district) |
| Location | Stara Luka |
| Regional style | A |
| Size | 135 m long, 10 m band, level at Y 1.2 |
| Surface | Dressed limestone slabs, bollards every 8 m |
| Status | Partly built (the slice around the pier root) |
Riva
The Riva is Stara Luka's stone quay: a 135 m band of big, calm limestone slabs along the harbour, and the town's front door to the sea.
Overview
- 10 m wide, with at least 7.5 m of clear quay between the water and the building line (measured 8.1–17.9 m).
- Level at Y 1.2 on made ground (quay fill).
- Faces SSE: sun all day.
- Bollards every 8 m; mooring lines run from the boats to them.
Along the riva (west to east)
- The boat sheds, net lofts and the škver slip at the west end.
- Konoba Kod Frane, the inn, with its vine terrace looking at the pier.
- The pier square and the root of the Veli mul.
- The fish market.
- The riva houses: the salters, the harbour master, the chandler and a leut family.
- The armory and the kula at the east tip, where the shore path leaves for the Glavica.
Dressing
Catch sorting at the pier foot, a net-mending corner, lamp posts on gallows, nets drying on racks, and every trade's goods at its own door. The riva keeps a clear walking lane of at least 6.8 m everywhere.
Gameplay
The riva is a 135 m fighting strip. From its east end the Octagon stands only about 82–90 m away across the water.
Development
The quay was rebuilt in wave 2026-09-29c as one mitred wall with big calm slabs, one soft foam line and a wet band; its wear pass (RIVA-W1) is still to come.
See also
Sources: docs/towns/island1/stara_luka_town.md §1, §4, §12; docs/project-summary.md Last updated: 2026-09-29 (WIKI-1)
Categories: Locations · Stara Luka
